Hi Leute !
Habe mal ein problem ! Und zwar habe ich eine map mit einer Flak die man zerstören soll aber der will diese map nie als OBJ öffnen . Ich schreibe mal rein was ich in der script datei drin stehen habe.
main:
setcvar "g_obj_alliedtext1" "Destroy the 20 mm"
setcvar "g_obj_alliedtext2" "Flak"
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" "Hold up the Allied"
setcvar "g_obj_axistext2" "to destroy the two"
setcvar "g_obj_axistext3" "20 mm Flak"
setcvar "g_scoreboardpic" ""
level waittill prespawn
//*** Precache Dm Stuff
exec global/DMprecache.scr
level.script = maps/obj/Bruecke.scr
level waittill spawn
level.defusing_team = "axis"
level.planting_team = "allies"
level.bomb_damage = 300
level.bomb_explosion_radius = 1024
// set the parameters for this round/wave based match
level.dmrespawning = 1 // 1 **wave based** or 0 **round based**
level.dmroundlimit = 7 // round time limit in minutes
level.clockside = axis // set to axis, allies, kills, or draw
//level waittill roundstart
$flak88_bomb thread global/obj_dm.scr::bomb_thinker
thread allies_win_bomb $flak88_bomb
$flak88_bomb thread axis_win_timer
thread objectives_setup
end
allies_win_bomb local.bomb1:
while (local.bomb1.exploded != 1)
wait .1
iprintlnbold "Du hast die Flak kaputt gemacht, wat soll das?"
teamwin allies
end
//*** --------------------------------------------
//*** "Axis Victory"
//*** --------------------------------------------
axis_win_timer:
level waittill axiswin
end
Bitte um hilfe
